Our Work
See how we’ve helped game studios refine their testing processes and optimize player feedback loops
Indie Studio Bug Elimination Program
Worked with a 12-person indie team to establish comprehensive regression testing protocols. Over 8 weeks, we identified and documented 340+ bugs across their action-RPG, reducing post-launch critical issues by 87%.
Darwin Feedback Loop Implementation
Designed and ran an iterative playtesting program for a mid-size publisher’s mobile puzzle game. Through 6 testing cycles with 45 players each, we identified three critical friction points in level progression and validated balance changes that improved retention by 23%.
Multi-Platform Release Validation
Tested a console port across 4 platforms (PS5, Xbox Series X/S, Switch, PC). Created edge-case matrices for each platform’s unique constraints, catching 58 platform-specific issues before launch and ensuring consistent performance targets.
Competitive Game Balance Audit
Conducted deep mechanical analysis for a multiplayer competitive title in open beta. Synthesized feedback from 150+ ranked players across 3 months, leading to 12 targeted balance adjustments that reduced win-rate variance by 14% and improved matchmaking quality.
Ready to improve your QA process?
Let’s talk about how structured testing and feedback loops can strengthen your game’s launch and player experience.
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